My Old Crestar site

My Crestar old maps


"Welcome to my old Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."

"My maps are free. If you purchased them, you got scammed."
"Not for redistribution or resale. Hyperlinking from Pinterest or other such share sites is prohibited."

==========

FAQ file Read this first !

==========



Khilla Keep Map 6 and info

Posted


Corridors are 10 feet high.


Corridors are 10 feet high.


Room 33) 50’ × 30’ × 20’ ( 30,000) Church of the Secret Hate LE deity is Zaliga

small temple

North wall: statue of a beautiful woman with a wolf-like creature
(Zaliga and a hell hound)

Ox skull on both ends of the alter. Blood drain to south side of alter.
a large bowl is on the floor south side of the alter.

Poor box ( small rectangle at room entrance)
500 pp; 1,000 gp; 700 ep

If this temple is desecrated, 10 percent chance per act, Zaliga will send
9 hell hounds to attack the party.

If the party can refrain from desecrating the temple,
40 percent chance Zaliga will raise one attribute 1 point,
but not for Lawful good or chaotic good characters.

room 109 is not part of the temple



Room 34) 30’ × 40’ × 20’ ( 24,000)

South secret door: Knock
East secret door: push left from inside room 34 or Knock, its a one-way

2 barrels of food, 1 barrel of water

3 wandering fighters, fighter level 2, banded mail, shield, helm, long swords,
2 spears each

5 flasks of monster burn oil.

No money



Room 35) 90’ × 50’ × 15’ (67,500 cubic feet) empty

North secret door: push up

South secret door: Knock or Dispel Magic vs. 4th level



Room 36) 20’ × 20’ × 20’ empty

South secret door: push on left side



Room 37) 30’ × 50’ × 20’ ( 30,000) empty

West secret door: spiked shut, Knock to open



Room 38) 20’ × 20’ × 20’

20 stirges

various skeletons on floor.
loose: 2,600 ep; 1400 gp, three 500 gp gems; one 1,200 gp jewelry



Room 100) 20’ × 30’ × 20’ (12,000)

3 Ogres: Special strength from a magazine article
Hammer 1d6 +3 hp; Spear 2d6 hp

total of 14 gp on the 3 Ogres in belt pouches

small chest: one 140 gp gem; 600 sp; 600 ep; Potion of Plant Control

North secret door: Knock or Dispel magic vs. 5th level



Room 101) 10’ × 30’ × 10’ (3,000) dusty

5 dead giant centipedes

chest: locked: trapped with delayed fireball: 5d6 +5 hp

three 1,000 gp gems; 3,000 gp; 150 pp; three 1,200 gp jewelery;
Potion extra healing (delusion)

chest: poison needles in lock: SR at -2
75 gp; 1,000 pp; Scroll magic-user: 3 level 1 spells: 1) Sleep,
2) Tenser’s Floating Disc, 3) Comprehend Languages



Room 102) 10’ × 10’ × 10’

6 giant centipedes

chest: locked: poison needles at regular SR
1,000 ep; 300 gp



Room 107) 10’ × 50’ × 10’ ( 5,000)

20 giant rats
Secret door: Knock or Dispel Magic at 7th level



Room 108) 30’ × 10’ × 10’

4 wererats ! long swords and 2 spears each

chest:
two 10 gp gems; one 100 gp gem; one 1,000 gp gem, one 1,500 gp gem;
one 1,000 gp jewelry; one 1,400 gp jewelry



Room 109) 10’ × 10’ × 10’ empty


Khilla Keep Map 6, Trillolara

Author
Categories Fondfield, Khilla Keep


Privacy policy: I track IP addresses and pages looked at out of a vague curiosity to learn what pages are looked at on my site. After a set period, this information is deleted. No personal information is permanently kept.


[ Copyright © by Jim, 1980-2050. All Rights Reserved. ]

[ Except where noted, and where copyrights are held by others. ]