My Old Crestar site

My Crestar old maps


"Welcome to my old Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."

"My maps are free. If you purchased them, you got scammed."
"Not for redistribution or resale. Hyperlinking from Pinterest or other such share sites is prohibited."

==========

FAQ file Read this first !

==========



Khilla Keep Map 12 and info

Posted


Corridors are 10 feet high, except those areas marked.


Room 115) 80’× 50’ × 20’ (80,000 cubic feet)

everyone in here is in a time suspension, they will come out of it
when the character party enters the room

20 Guards, level 1 fighters, chain, shield, long swords,
composite long bows, 12 arrows each

3 clerics, CN, level 3, chain, shield, foot soldier’s mace, 5 monster burn oil,
1 Magic-User, N, level 4, dagger +2, staff, cloak

4 barrels food, 3 of water.

some of them are standing, some are sitting

small chest: 20 sp; 75 gp

North secret door: push up from either direction

East secret door: push left

South secret door: Nomad touch or knock



Room 116) 60’ × 70’ × 10’

5 Owlbears

North secret door: push left
Southeast secret door: Knock or Dispel Magic vs. 10th level
Southwest secret door: Knock or Dispel Magic vs. 7th level



Room 117) 20’ × 10’ × 10’

chest: trapped by Fireball: 10d6 hp Dispel Magic vs. 10th
locked, has carry handles, 4’ × 6’ × 4’ chest
7,000 gp; 7,000 ep



Room 118) 10’ × 10’ × 10’

chest: trapped by Fireball: 7d6 hp Dispel Magic vs. 7th
locked, has carry handles, 4’ × 6’ × 4’ chest
10,000 gp; 10,000 ep



Room 119) 20’ × 50’ × 10’ dusty, stale air

rotted items: bed, chest with clothing, chair, table, bench;
broken glassware; 2 brass candlesticks worth 2 gp each.

Secret Door: touch by NG or Knock or Dispel vs. 7th



Room 120) 10’ × 10’ × 10’ in time stasis

3 ghouls

Secret door: Knock or Dispel Magic vs. 10th level



Room 121) 40’ × 20’ × 20’ empty

East secret door: Knock or Dispel Magic vs. 6th
South Secret door: push up



Room 122) 30’ × 30’ × 30’ (27,000)

3 gargoyles on perches near ceiling
on floor is scattered 20 gp and bones

East secret door: push left
North secret door: Knock or Dispel Magic vs. 6th



Room 123) 30’ × 30’ × 30’

3 illusional gargoyles on perches near ceiling
on floor is scattered 20 gp and bones

South secret door: push left



Room 124) 10’ × 40’ × 30’ empty



Room 125) 10’ × 20’ × 10’ in time stasis

if any fighting starts in room 115, then these fighters will attack
by entering room 115 from the North.

6 Fighters level 4, CN, banded mail, bastard swords, 3 daggers each



Room 126) 10’ × 30’ × 10’

water skins on floor, empty food packages like iron rations,
looks like some group just left

East secret door: push down


Khilla Keep Map 12, Trillolara

Author
Categories Fondfield, Khilla Keep


Privacy policy: I track IP addresses and pages looked at out of a vague curiosity to learn what pages are looked at on my site. After a set period, this information is deleted. No personal information is permanently kept.


[ Copyright © by Jim, 1980-2050. All Rights Reserved. ]

[ Except where noted, and where copyrights are held by others. ]